About this deal
Burna Boyz, Rokkit Boyz, and comms specialists add their own strategic options to the Kommandos, but you’ll have to wait to find out more about them – they’re still under deep cover. With the advent of Warhammer+, and GW’s growing roster of in-house and licenced animated video projects, it seems we’ll be getting more of these high-production-value trailers to celebrate big box product launches. And we at Wargamer are A-OK with that. This is the first proper release for the new edition of Kill Team, so there’s not really much else pertinent to this new edition available. Have a look.
You are more than welcome to experiment with scenery rules. While it is true that there are several widely used and accepted rules (Doors, hatches, scatter terrain, etc.), feel free to try if any other rules work in your community. Please note: Games Workshop provided us with this item. Thoughts and opinions are our own. FeaturesW – Wounds– As ever, these should just be called hit points. This is the number of points of damage the operator can take before they are ‘incapacitated’. There are heaps of extras too: additional pouches, grenades, and, of course, there are even a few iconic shovels. Some operators’ abilities can modify other operators’ APL stat, to buff allies or slow down enemies.
The designs are absolutely bonkers; they’re a thoughtfully crafted blend of highly detailed and hilarious. Seriously, the detail in the sculpts is staggering. They are simply beyond anything I’ve yet seen. These miniatures are, in a word, incredible. Ork collectors, and hobbyists looking to expand their selection of terrain pieces, will want to get their hands on Kill Team: Octarius as much for the terrain as the incredible models. Combine them with the Mekboy Workshop , and you’re well on your way to a full-blown Ork scrap town.
Kill Team: Octarius release date AND PRE-ORDERS
As confirmed by GW on July 22, Kill Team 2nd Edition does not use explicit points costs for list building.